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Second in a 3-course series on the methods and theory of computer graphics, this project-oriented course explores how to describe shapes, movement, and lighting effects beyond the built-in abilities ...
Theory and implementation of fundamental techniques for 3D rasterization. Topics include: linear algebra geometry, 3D camera motion, model and mesh construction, mathematical 3D animation, and ...
The Electrical Engineering and Computer Science (EECS) Department is committed to excellence in teaching, research, and service. Distinguished faculty conduct world-class research and their ...