A biocomputer powered by lab-grown human brain cells has leveled up from Pong to Doom. While nowhere ready to handle the video game shooter’s most challenging levels, researchers at Cortical Labs in ...
Researchers at Australian start-up Cortical Labs have taught human neurons grown on a chip to play the classic Doom game. In 2021, they had already used 800,000 neurons to play Pong. Now, with four ...
Indie studio Human Computer announced today that it had raised $5.7 million in its seed funding round, bringing its total funding to date up to $7.7 million. Makers Fund participated in the round, ...
Become the ball in the frantic ball-related platformer Ballgame, as the title will be released on Steam sometime later this ...
The field of Human-Computer Interaction in virtual environments represents a dynamic interdisciplinary area where advances in computer science, psychology and design converge to create immersive and ...
The 2025 ACM Designing Interactive Systems Conference (DIS) in Madeira, Portugal, features work from ten ATLAS community members representing three labs. This year’s event has five focus areas: ...
As the body’s most external organ, skin is privileged for human-computer interfaces because it can be accessed non-invasively. Despite much progress on thin flexible devices that conform to skin for ...
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Viral AI agent OpenClaw highlights the psychological complexity of human-computer interaction
On Thursday, February 12, the Lex Fridman Podcast, featured Peter Steinberger, a software engineer and the creator of the viral AI agent OpenClaw. The episode touched on the psychological evolution of ...
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