As computers get better at chess, their games look more human. Their moves seem more connected to known strategic plans, and when they aren’t, the logic can still often be discerned by experts. But ...
Computer chess engines surpassed the world’s best human players in the 1990s. They can calculate millions of moves per second, allowing them to quickly make the best decision on the board. So why ...
Today, chess engines are an essential part of the training regime of practically every professional player. That’s why many were taken aback to hear that D Gukesh, who won the Candidates tournament ...
Rybka, the best chess-playing computer program in the world and the winner of the last four World Computer Chess Championships (WCCC), has been disqualified and banned for the plagiarizing of two ...
Almost a year ago exactly, DeepMind, the British artificial intelligence (AI) division owned by Google parent company Alphabet, made headlines with preprint research ("Mastering Chess and Shogi by ...
It’s been nearly 30 years since chess champion Garry Kasparov lost to IBM’s Deep Blue, marking the first time a reigning ...
It’s been almost 20 years since IBM’s Deep Blue supercomputer beat the reigning world chess champion, Garry Kasparov, for the first time under standard tournament rules. Since then, chess-playing ...
It was a war of titans you likely never heard about. One year ago, two of the world’s strongest and most radically different chess engines fought a pitched, 100-game battle to decide the future of ...
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